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Old 03-24-2009, 12:42 AM   #1
BlazBlue - Calamity Trigger
 
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MKDrag0Ninja1988 MKDrag0Ninja1988 is offline 03-24-2009, 12:42 AM
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Japanese game developer Arc System Works announced in this week's issue of Famitsu magazine that [Only registered and activated users can see links. ], the 2D fighter released worldwide in arcades last November, is getting the requisite console port. Versions for the PS3 and Xbox 360 are in the works, and both are due to hit Japan stores sometime this summer.

BlazBlue, from the makers of the Guilty Gear, is getting a wide range of updates for its home port, most involving the new single-player story mode. "Simply playing through it will require more than 30 hours," general director Toshimichi Mori told Famitsu. "I think a lot of casual users enjoy the story modes [in fighting games], so we made an effort to allow people who want to enjoy the story and the characters to play through to the end."
The story mode, which will involve all 12 playable characters, will feature a variety of branching story choices, most picked directly by the player adventure-game style. Depending on how things go, your character may start at a disadvantage in some battles, either with reduced energy or without one or more of his signature moves. (Some branches will occur based off whether you win or lose a match, but these are the exception, according to Mori.) Other updates to the home BlazBlue include full online competition on both platforms, game-ending Astral Heat moves available to all characters, and unspecified downloadable content to be available in the future. Anime studio GONZO is handling the game's animated sequences.

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blazblue, calamity, characters, story, trigger


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