While the typical real-time strategy game begins with lowly peon units gathering resources so you can eventually spend them to build up structures and gradually start churning out an army, Relic's Warhammer 40,000: Dawn of War II goes in a completely different direction. The new game's single-player campaign will be an intriguing experience that's more focused on tactical elements from Relic's own award-winning Company of Heroes, as well as hack-and-slash elements of some of the best action RPGs. We had a chance to hunker down and try out the early part of the single-player campaign, and we have much to report. Please be advised that this preview may contain
minor spoilers.
Dawn of War II's single-player campaign picks up in the wake of the events from the first game, and once again puts you on the side of the fanatical Space Marines, a faction of genetically enhanced humans who wear huge suits of power armor and carry heavy-duty weapons in order to exterminate hostile aliens in the name of their emperor.
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