Released at the tail end of last year, the real-time strategy game Universe at War: Earth Assault depicted a struggle for global conquest between three very different factions. Now developer Petroglyph--the studio behind the popular Star Wars real-time strategy game Empire at War--is hard at work bringing Universe at War to the Xbox 360. Here to talk about the game's transition to Xbox Live--not to mention the balancing process that brought it to release in the first place--is Petroglyph's lead designer of multiplayer and balance, Chris Rubyor.
Universal Balance and Structure
By Chris Rubyor
Lead Multiplayer/Balance Designer, Petroglyph
Read
More