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06-02-2015, 10:32 AM | #1 |
Mortal Kombat X Hotfix 6-1-15 Xbox One
06-02-2015, 10:32 AM
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MKX Hotfix live on Xbox Live, coming soon to PS4.
DVorah Reduced damage of F4,4 by 2 DVorah (Swarm Queen) Increased combo damage scaling after Wasp Grenade Erron Black - Tackle is now -2 on hit (down from +20) Erron Black (Outlaw) Sand Toss / Sand Throw has 5 more recovery frames Jason Corpse Grab / Slam should no longer sometimes trade with jumping attacks Jacqui Adjusted many hitboxes to connect & combo more consistently Kenshi Slightly easier to juggle after Rising Sword / Sword Dance Kenshi 1 has 9 startup frames (down from 11) Kenshi 1,1,4 can no longer be special canceled Kenshi D1 has 8 startup frames (down from 9) Kenshi (Balanced) Spirit Charge / Push has 2 more active frames & more pushback on block Kenshi (Balanced) Tele-Flurry / Tele-Beatdown is now -9 on block (up from -24) Kenshi (Possessed) Reduced the hitbox on Sickle Lift Kenshi (Possessed) Demon Assault / Demon Fury is now -23 on block (up from -33) Kenshi (Possessed) Soul Push / Charge now has 11 startup frames (down from 14) Kenshi (Possessed) Demon Slam / Drop is now -6 on block (up from -21) Kenshi (Kenjutsu) Increased Tele-Slam damage by 5 Kenshi (Kenjutsu) Increased Tele-Toss / Strikes damage by 3 Kenshi (Kenjutsu) - Tele-Push / Blast now has 12 startup frames (down from 15) & is -13 on block (up from -9) Kenshi (Kenjutsu)Tele-dash toss is now a high block. Kitana Increased Rising Fan / Rising Blades damage by 2 Kitana B1 has 9 startup frames (down from 16) Kitana B1,2 is now +1 on block (down from +2) Kitana B1,4 is now -4 on block (down from +1) Kitana Adjusted the hitbox on f1 to connect more consistently Kotal Kahn (Blood God) Increased effectiveness of Obsidian & Blood Totems Kotal Kahn (Blood God) Totems have 5 less recovery frames Kotal Kahn Air Takedown / Anti-Air Throw should no longer sometimes trade with jumping attacks Kotal Kahn (Sun God) - Soul Scorch / Soul Scorch have 5 less recovery frames Kotal Kahn (Sun God) - God Choke (all 3 levels) damage increased by 3 Kotal Kahn (Sun God) God Choke (all 3 levels) increased hit advantage by 10 Mileena 1 has 11 startup frames (down from 14) Mileena D1 has 9 startup frames (down from 11) Mileena 2 has 8 startup frames (down from 10) Mileena adjusted hitbox on b3 to hit more consistently Raiden F1 is now a high Takeda 1 has 9 startup frames (down from 11) Takeda D1 has 8 startup frames (down from 10) Takeda (Lasher) - Low Slash is now -19 on block (down from -24) Takeda (Lasher) - Whip Trip / Flip is now -11 on block (down from -21) |
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hotfix, kenshi, kombat, mortal, xbox |
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