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No More Heroes Hands-On
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No More Heroes is a crazy swordfighting epic from Suda 51, the maker of the unique and compelling Killer7. In the game, you are set up to take out the world's top 10 assassins to prove yourself as the best. We recently had an opportunity to sit down with the game for a couple of hours, play through the first two boss fights, explore our hero's flat and the town of Santa Destroy, and engage in some of the side missions.
Our play session opened with a tutorial on the game's combat system, and this led straight into the first mission--to take out the current 10th-ranked assassin, Death Metal. The combat system is intuitive enough--you move Travis with the Nunchuk's joystick and attack using the Wii Remote. The A button lets you attack with Travis' katana-cum-lightsaber. The height of the attack depends on the orientation of the Wii Remote: If you hold it up, he will attack high, and if you hold it flat, he'll go low. If you keep slashing at your enemy, eventually a finishing move will become possible, which calls for the Wii Remote to be swung rapidly in the direction shown onscreen. A successful swing will see Travis executing the enemy with a slash in said direction, reducing the foe to a cloud of exaggerated black pixels and coins--unless you're playing the US editition, where this stylised "dusting" is replaced with more obvious and visceral fountains of blood.
[Image: 933024_20071212_embed001.jpg]
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