The folks over at
CVG recently got a chance to interview
Mortal Kombat co-creator and project manager
Ed Boon and discussed the latest incarnation of MK -
MK Armageddon for the Nintendo Wii - as well as the next-generation of MK to come. From the interview:
Q: So how have you found working with the Wii hardware in general? Has it been easier than you expected?
A: It definitely has its challenges. Our goal was for simplicity, so we really wanted to have... When I say 'go left-right on the controller', you'll be amazed how many go from like this to this (waves Wii Remote around) and the goal was to try to accept the whole range of people's interpretations of what left-right is. The hardware that's inside of here, programming that and making it universal, that's probably the biggest challenge.
Q: There's been a lot of speculation about what you're doing for the next Mortal Kombat game...
A: The only thing I can say at the moment is we are going to do a reset, we're going to throw everything from the previous Mortal Kombats, we're going to start from scratch and try to introduce as many new characters as possible, new features, new stuff like that and take advantage of the amazing presentation, graphics that all of a sudden you can do, things that are a lot more real.
It'll be a lot more realistic-looking, a lot grittier, dirtier, we're not going to joke around in this one, it's not going to be like jokes - it's going to be a real serious Mortal Kombat.
It's going to be a fighting game, definitely, but after that anything can go. We're not putting any restrictions like we HAVE to keep weapons or we HAVE to keep fighting styles and stuff like that.
To read the article in its entirety, click
here