Fighting games are one of the few game genres that aren't perfectly suited for play on the default Xbox 360 and PlayStation 3 controllers. Street Fighter's one-joystick, six-button legacy control scheme comes from its arcade cabinet roots, but the home consoles have evolved with the gamepad. The first-party gamepads have enough inputs to map to the game's controls, but the physical interface and button layouts don't translate perfectly. Analog sticks have too much play to pull off moves effectively, and the directional pads on the Xbox 360 and PS3 controllers have their own issues that make them less than ideal for the quarter-, half-, and full-circle moves in the complete street fighter's repertoire. The Sixaxis/Dual Shock 3 has a recessed D pad that doesn't offer enough surface area for the thumb, and the Xbox 360 controller's D pad performance is so poor that the Internet explodes whenever rumors about an improved D pad surface.
The good news for fighting game fans is that peripheral manufacturers have prepared new premium console arcade sticks to coincide with the launch of Street Fighter IV on the consoles. Japanese manufacturer Hori has brought its popular Real Arcade Pro joystick line to the PS3 and Xbox 360, and longtime peripheral manufacturer Mad Catz has entered the market with two Street Fighter IV FightSticks that have the potential to upgrade how gamers view the Mad Catz brand.
We got our hands on the Hori Real Arcade Pro EX and the two Mad Catz FightSticks for some Street Fighter IV testing. We also pulled out our Hori Fighting Stick EX2 to see how the now-classic controller compares to the new sticks.
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