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View Poll Results: would any one continue to play mk if there were no fatalities | |||
yes |
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4 | 50.00% |
no |
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4 | 50.00% |
Voters: 8. You may not vote on this poll |
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#21 |
Skilled Warrior
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look at it that way......
shao kahn vs onaga *onaga's health reaches ZERO and he becomes dizzy* "FINISH HIM" shao kahn;now onaga,once i kill you by a fatalaty,every one will fear me and now,FEEL THE POWER OF SHA........wait a second,THERE IS NO FATALATY AT MK8 *onaga falls* "shao kahn wins"(without fatalaty) shao kahn;NOOOO,i was so close to killing my big enemy onaga,but becouse there isn't a fatalaty he LIVED,I WILL KILL THE MK TEAM FOR THIS. *shao kahn kills the mk team* shao kahn;oh no,what have i done,with the mk team dead there won't be any mk9 or mk10 or so on!!! that is what will happen:D:D:D:D. Last edited by Lui_Kang_HERO; 01-31-2008 at 08:12 PM. |
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#22 |
Creator of Vaeternus
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And where's the point to this? Oh just being weird!
No that could work with no fatalities but as i said replace it with something new like interactive environments, death traps they already have, disarming the opponent, ring outs or anything that could fit. |
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#23 |
Master
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he is trying to say that if there is no fatality, there is no murder at the end :P
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#24 |
Master
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Yeah... That´s not good, fight to death it must be! :D
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#25 |
Skilled Warrior
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Well the combo's. I mean the timing. I've never practised it but others have had a problem too. Ex: in the the 2D it was fast, but this one, how fast? Confuses me..dunno the fatalites i've never tried in mka because you have to press different buttons..if it was like shaolin monks, i'd have an idea of it. As Rain said, mk is built on fatalities and it makes it better, like not just a lame finish, and mk is the fewest games to have ever added something fun instead of just a boring you win.
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#26 |
Master
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Well, I think the tempo isn´t really fast, just try to press them accurately, you should make it... :D
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#27 |
Skilled Warrior
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Yeah a prob with me..ah well:P maybe one day i'll get it right..plus presing until it says fatality, you also have limited time to press the buttons too:P so far I've managed a hara kiri...^-^
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#28 |
Master
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I assume you´re talking about MKD now... When the "Finish Him/Her!" comes up, then press style change to Fatality, and precisely do the input. Doesn´t need to be insanely fast at all.
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#29 |
Creator of Vaeternus
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Plus sometimes in MKD you need to be at a certain distance, or close, or sweep or completly at the other end of the screen.
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#30 |
Master
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Yeah, good point, options are: right next to opponent, and sweep, which is about one jump away, if I remember correctly, and far which means like two or more jumps away. These should be mentioned in Fatality-lists too... :D
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corny, fatalities, mad, ps2, window |
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