Over 10 years after Lara Croft first appeared in Tomb Raider, her first adventure has been successfully remade as Tomb Raider Anniversary on the PC, the PlayStation 2 and, to a lesser extent, the PSP. A Nintendo Wii version of the remake (along with an Xbox 360 version) is currently in development at Crystal Dynamics, and we recently had an opportunity to play through the first few levels. Given the way that Wii-specific controls are shoehorned into many games that have previously appeared on other platforms, we were primarily on the lookout for control issues. Along the way, we were also able to check out some of the new puzzles that have been added for the Wii game.
Tomb Raider Anniversary didn't make a great first impression on this occasion, mainly because a number of the moves that you learn to perform early on with Lara require you to shake the Nunchuk controller like it's a maraca. For example, you have to flick it up and down anytime you want to throw Lara's grappling hook. Likewise, the only way to speed up Lara's movement when she's hanging from ledges or climbing ladders is to shake the Nunchuk left and right. A similar technique also needs to be employed to speed up when swimming, because moving through the water at Lara's regular, sedate pace can prove fatal given the limited capacity of her lungs. It didn't take us too long to get comfortable with all of the Nunchuk-shaking, but surely tapping a button rhythmically would work just as well.
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