The WWE has seen better days. Between the Chris Benoit tragedy, the suspension of various WWE roster members because of alleged substance abuse, and the whole Hornswoggle/Mr. McMahon debacle, the biggest wrestling brand in the land is struggling. It's a good thing, then, that the WWE SmackDown! vs. RAW series continues to hum right along with a series of quality games that have highlighted what's fun about pro wrestling--namely, great characters getting into the ring and mixing things up. Producers for THQ's latest grappling effort--WWE SmackDown! vs. RAW 2008--recently visited GameSpot HQ to give us a hands-on look at how this year's game is shaping up.

During our hands-on session, we saw three distinct versions of SmackDown! 2008, one each for the Xbox 360, Wii, and DS. All three versions of the game have their similarities, but producers were quick to point out that each will offer an experience unlike the other. That's certainly true from a control standpoint; as you might imagine, the Wii and DS versions both have their own unique control mechanics.
We started with the Xbox 360 version. THQ had talked about the ECW presence in the game when showing the game previously but, beyond some generalities, we didn't know exactly how the hardcore brand of the WWE would be portrayed in the game. With the newly introduced ECW extreme rules match, now we know. These matches differ from your standard hardcore matches both in the number and availability of weapons in a match, as well as the interaction with the ringside crowd. Before beginning an extreme rules match, you'll be able to choose from a number of weapons you want to have available to you. Examples include chairs, sledgehammers, crutches, guitars, championship belts... and the always-lethal mops. You can choose up to four of these weapons for your wrestler before the match begins.
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