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Game Informer Reviews MK: Armageddon For Wii!
Published by MKRayden
06-03-2007
Post Game Informer Reviews MK: Armageddon For Wii!

Gaming magazine [Only Registered Users Can See LinksClick Here To Register] has posted a review of for [Only Registered Users Can See LinksClick Here To Register] on the Wii console! GI states similar problems as other review sites have; the Wii remote seems to be unresponsive at times and using the Wii remote's d-pad to fight seems uncomfortable and awkward. The review is rather short, alluding to the fact that the game is unchanged other than the revised controller scheme, which hurts the game more than it helps. Game Informer awards MK: Armageddon for the Wii with a 7.5. A second opinion from another GI Staff member lowers the score further to 7.25; citing that the series itself requires an overhaul to return it to glory. Both scores are a drop from the 8.25 the site awarded to the PS2/XBox versions of this game.
Mortal Kombat’s fighting system has always been pretty solid, and over the years the control scheme has been honed to a science. The Wii takes that finely tuned machine and jams a motion sensitive stick in it. All of the basic attacks have been moved to the Wii remote’s d-pad, which is awkward enough by itself. The bigger change is that the special moves are now associated with controller movements. For example, you’ll swing the remote in a half circle to throw a fireball. The fighting system isn’t destroyed – it works okay – but doesn’t feel as responsive or speedy as it does with a good old gamepad. Fortunately, you can use a Gamecube or Classic controller and resolve this issue, but I wouldn’t put this version over any of the others.
To read the remainder of the Wii review, click [Only Registered Users Can See LinksClick Here To Register].

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Tags
armageddon, game, informer, reviews, wii


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