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| Mortal Kombat Classic Talk about Mortal Kombat old games which includes: MK, MK II, MK 3, Ultimate MK 3, MK Advance, MK Trilogy, MK 4, MK Gold, MKDA ,MKD, MKA. (MK Vs. DCU and earlier). |
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| | #2 |
| Mortal ![]() | Yes, blocking is a crutial part of any fight. Without blocking you're just seeing who has the highest tolerance for pain, not who the best fighter is.
__________________ Pray to the Elder Gods that the next Mortal Kombat has less than 20 playable characters. |
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| | #3 | |
| Ruler | Quote:
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| | #4 |
| Skilled Warrior ![]() | you mite want to go back while opponent is attacking didn't you post something like this in midway forums
__________________ Fan Art, Mortal Kombat Armageddon and Mortal Kombat Vs Dc Universe Forum Moderator |
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| | #5 | |
| Mortal ![]() | Quote:
__________________ Pray to the Elder Gods that the next Mortal Kombat has less than 20 playable characters. | |
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| | #7 | |
| Ultimate Fighter ![]() | Quote:
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| | #9 | |
| Ruler | Quote:
like Press Hp+HK for breaker | |
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| | #10 |
| Mortal ![]() | In the 3D games, you need block. In the 2D games, you don't(well, at least I don't). The "hold back to block" is plain nonsense. With that, you have no choice of movement. Move back, opponent punches, you stop. Lame. |
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