D'Vorah (Venomous) - Adjusted the Poison Stack algorithm to prevent the top end from getting so high Ermac (Spectral) - Fixed a bug in which he could get stuck in flight controls Goro - Fixed a bug which was preventing Krush from having its landing location chosen
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Today Warner Bros. Interactive Entertainment confirmed that NetherRealm Studios is developing new downloadable content (DLC) for Mortal Kombat X, the best-selling game of 2015 to-date according to US NPD. The new content will include new playable characters, skins and a new environment, all of which will be available in the first half of 2016.
Mortal Kombat X is NetherRealm Studios’ most recent installment in its legendary, critically acclaimed fighting game franchise that propels the iconic franchise into a new generation. The game combines cinematic presentation with all new gameplay to deliver the most brutal Kombat experience ever, offering a new fully-connected experience that launches players into a persistent online contest where every fight matters in a global battle for supremacy.
Mortal Kombat X update was coming soon and now we have the full MKX 1.08 patch notes to bring you following on from Monday’s Kombat Kast.
This patch will be hitting the servers over the coming days
General Gameplay fixes
Many move list corrections
Removed the ability to add extra inputs while doing a normal attack 2in1 cancel which allowed some characters to have the special move cancel only occur on hit / block
Removed the ability to have some specific input timings on a 2in1 cancel so it could come out on block but not come out on hit on some normal attacks
Removed the ability to option select execute a special move or throw reversal after block stun while still holding the block button
Removed the ability to option select execute a wakeup non enhanced special move attack, wakeup throw, or wakeup backdash while still holding down the block button ... [Read More]